Classes
- namespace Haply
- namespace Inverse
- namespace Unity
- class ClientConfiguration
- class CursorBehaviour
- class DeviceMapper
Manages the mapping and state of devices in the HaplyInverse system. - class EventDispatcher
A thread-safe class which holds a queue with actions to execute on the next Update() method. - class HapticOrigin
Manages the scaling of haptic workspace while maintaining the size of cursor models.- struct TransformInfos
- namespace Internal
- class ClientConnection
- class Inverse3
- struct SpaceTransformationData
- class Inverse3Cursor
- class Inverse3Gizmos
- struct LogoParameters
- class PerformanceData
- class Singleton
A generic singleton class for MonoBehaviour. - class UnityConvert
- namespace Utilities
- class StringExtensions
- class VerseGrip
Represents a VerseGrip device, handling its state and interactions. - class VerseGripCursor
- namespace Unity
- namespace Inverse
- namespace System
- namespace System::Collections
- namespace System::Collections::Concurrent
- namespace System::Collections::Generic
- namespace System::Linq
- namespace System::Runtime::CompilerServices
- namespace System::Text::RegularExpressions
- namespace System::Threading
- namespace System::Threading::Tasks
- namespace UnityEngine
- namespace UnityEngine::Events