Haply::Inverse::Unity::HapticOrigin
Manages the scaling of haptic workspace while maintaining the size of cursor models. More...
Inherits from MonoBehaviour
Protected Functions
Name | |
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void | Start() |
void | Update() |
Public Attributes
Name | |
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float | scale Change uniform scale of the haptic workspace while keeping cursor sizes constant. |
bool | lockGizmos |
Detailed Description
class Haply::Inverse::Unity::HapticOrigin;
Manages the scaling of haptic workspace while maintaining the size of cursor models.
This component should be attached to the GameObject representing the haptic origin.
Protected Functions Documentation
function Start
void Start()
function Update
void Update()
Public Attributes Documentation
variable scale
float scale;
Change uniform scale of the haptic workspace while keeping cursor sizes constant.
variable lockGizmos
bool lockGizmos;