Haply::Inverse::Unity::Inverse3Cursor
Inherits from Haply.Inverse.Unity.CursorBehaviour, MonoBehaviour
Protected Functions
| Name | |
|---|---|
| override void | UpdateCursor() | 
Additional inherited members
Protected Functions inherited from Haply.Inverse.Unity.CursorBehaviour
| Name | |
|---|---|
| virtual void | AddDeviceListeners() Adds listeners to the device.  | 
| virtual void | RemoveDeviceListeners() Removes listeners from the device.  | 
| virtual GameObject | GetModelPrefab() Gets the prefab that should be instantiated upon startup.  | 
| virtual void | Awake() | 
| virtual void | OnEnable() | 
| void | Update() | 
| void | FixedUpdate() | 
Public Properties inherited from Haply.Inverse.Unity.CursorBehaviour
| Name | |
|---|---|
| DeviceBehaviour | Device  Device that controls the cursor.  | 
| Transform | ModelPrefab  The prefab of a cursor model to show for this cursor that this behaviour automatically instantiates.  | 
| Transform | ModelParent  The transform that this behaviour uses as the parent for the model prefab when it is instantiated.  | 
| Transform | Model  The instance of the cursor model in the scene.  | 
| bool | HideControllerModel  Whether to hide the cursor model.  | 
| float | Radius  Gets the Model radius.  | 
Protected Properties inherited from Haply.Inverse.Unity.CursorBehaviour
| Name | |
|---|---|
| bool | IsDeviceSet  Indicates whether the Device has been set.  | 
| bool | IsUpdateCursorRequired  Indicates whether the UpdateCursor must be called on next FixedUpdate call.  | 
Protected Functions Documentation
function UpdateCursor
override void UpdateCursor()