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Version: 2.1.1

Haply::Inverse::Unity

Namespaces

Name
Haply::Inverse::Unity::CoordinateSystem
Haply::Inverse::Unity::Internal
Haply::Inverse::Unity::Utilities

Classes

Name
classHaply::Inverse::Unity::ClientConfiguration
classHaply::Inverse::Unity::CursorBehaviour
classHaply::Inverse::Unity::DeviceBehaviour
Represents the base class for Inverse devices, providing common functionality and state management.
classHaply::Inverse::Unity::DeviceMapper
The DeviceMapper class manages the discovery, mapping, and state management of Haply devices within the Unity environment.
classHaply::Inverse::Unity::EventDispatcher
A thread-safe class which holds a queue with actions to execute on the next Update method.
classHaply::Inverse::Unity::HapticOrigin
Manages the scaling of haptic workspace while maintaining the size of cursor models.
classHaply::Inverse::Unity::Inverse3
Represents the Inverse3 device controller, managing device data and state updates.
classHaply::Inverse::Unity::Inverse3Body
Manages the body orientation of an Inverse3 device, applying real-time orientation updates to a specified GameObject.
classHaply::Inverse::Unity::Inverse3Cursor
classHaply::Inverse::Unity::Inverse3Gizmos
classHaply::Inverse::Unity::PerformanceData
classHaply::Inverse::Unity::VerseGrip
Represents a VerseGrip device, handling its state and interactions.
classHaply::Inverse::Unity::VerseGripCursor

Types

Name
enum classDeviceMapperState { Uninitialized, Initializing, OpeningDevices, DevicesOpened, Ready, Destroy}
Enum representing the various states of the Device Mapper.

Types Documentation

enum DeviceMapperState

EnumeratorValueDescription
Uninitialized
Initializing
OpeningDevices
DevicesOpened
Ready
Destroy

Enum representing the various states of the Device Mapper.