Haply::Inverse::Unity::HapticOrigin
Manages the scaling of haptic workspace while maintaining the size of cursor models. More...
Inherits from MonoBehaviour
Protected Functions
Name | |
---|---|
void | Reset() |
void | Awake() |
void | Update() |
Public Properties
Name | |
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float | UniformScale Change uniform scale of the haptic workspace while keeping cursor sizes constant. |
float | scale |
bool | AutoSaveInspectorScale |
Public Attributes
Name | |
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bool | lockGizmos |
Detailed Description
class Haply::Inverse::Unity::HapticOrigin;
Manages the scaling of haptic workspace while maintaining the size of cursor models.
This component should be attached to the GameObject representing the haptic origin.
Protected Functions Documentation
function Reset
void Reset()
function Awake
void Awake()
function Update
void Update()
Public Property Documentation
property UniformScale
float UniformScale;
Change uniform scale of the haptic workspace while keeping cursor sizes constant.
property scale
float scale;
property AutoSaveInspectorScale
bool AutoSaveInspectorScale = true;
Public Attributes Documentation
variable lockGizmos
bool lockGizmos;