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Version: 2.2.0

Haply::Inverse::Unity::HapticOrigin

Manages the scaling of haptic workspace while maintaining the size of cursor models. More...

Inherits from MonoBehaviour

Protected Functions

Name
voidReset()
voidAwake()
voidUpdate()

Public Properties

Name
floatUniformScale
Change uniform scale of the haptic workspace while keeping cursor sizes constant.
floatscale
boolAutoSaveInspectorScale

Public Attributes

Name
boollockGizmos

Detailed Description

class Haply::Inverse::Unity::HapticOrigin;

Manages the scaling of haptic workspace while maintaining the size of cursor models.

This component should be attached to the GameObject representing the haptic origin.

Protected Functions Documentation

function Reset

void Reset()

function Awake

void Awake()

function Update

void Update()

Public Property Documentation

property UniformScale

float UniformScale;

Change uniform scale of the haptic workspace while keeping cursor sizes constant.

property scale

float scale;

property AutoSaveInspectorScale

bool AutoSaveInspectorScale = true;

Public Attributes Documentation

variable lockGizmos

bool lockGizmos;