Haply::Inverse::Unity
Namespaces
Name |
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Haply::Inverse::Unity::CoordinateSystem |
Haply::Inverse::Unity::Internal |
Haply::Inverse::Unity::Utilities |
Classes
Name | |
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class | Haply::Inverse::Unity::ClientConfiguration |
class | Haply::Inverse::Unity::CursorBehaviour |
class | Haply::Inverse::Unity::DeviceBehaviour Represents the base class for Inverse devices, providing common functionality and state management. |
class | Haply::Inverse::Unity::DeviceMapper The DeviceMapper class manages the discovery, mapping, and state management of Haply devices within the Unity environment. |
class | Haply::Inverse::Unity::EventDispatcher A thread-safe class which holds a queue with actions to execute on the next Update method. |
class | Haply::Inverse::Unity::HapticOrigin Manages the scaling of haptic workspace while maintaining the size of cursor models. |
class | Haply::Inverse::Unity::Inverse3 Represents the Inverse3 device controller, managing device data and state updates. |
class | Haply::Inverse::Unity::Inverse3Body Manages the body orientation of an Inverse3 device, applying real-time orientation updates to a specified GameObject. |
class | Haply::Inverse::Unity::Inverse3Cursor |
class | Haply::Inverse::Unity::Inverse3Gizmos |
class | Haply::Inverse::Unity::PerformanceData |
class | Haply::Inverse::Unity::VerseGrip Represents a VerseGrip device, handling its state and interactions. |
class | Haply::Inverse::Unity::VerseGripCursor Cursor behaviour that updates its rotation based on a VerseGrip device's orientation. |
Types
Name | |
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enum class | DeviceMapperState { Uninitialized, Initializing, OpeningDevices, DevicesOpened, Ready, Destroy} Enum representing the various states of the Device Mapper. |
Types Documentation
enum DeviceMapperState
Enumerator | Value | Description |
---|---|---|
Uninitialized | ||
Initializing | ||
OpeningDevices | ||
DevicesOpened | ||
Ready | ||
Destroy |
Enum representing the various states of the Device Mapper.