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3.1.0 Changelog
Dependencies
- Haply Inverse SDK version 3.1.0:
- Updated to support
Inverse SDK 3.x.x
communication protocol. - Enhanced JSON serialization to align with
Inverse SDK 3.1.0
payload formats.
- Updated to support
Breaking Changes
-
Library Removal and Refactor:
- Removed
Haply.Inverse
2.x.x libraries. - Refactored namespaces for better consistency:
Haply.Inverse.Unity
→Haply.Inverse
.Haply.Inverse.Unity.Internal
→Haply.Inverse
.
- Removed
-
Component Name Updates:
DeviceBehaviour
→DeviceControllerBase
.CursorBehaviour
→CursorBase
.- Editor class updates:
DeviceBehaviourEditor
→DeviceControllerBaseEditor
.
-
Controller Refactoring:
Inverse3
→Inverse3Controller
.VerseGrip
→VerseGripController
.- Property and method name updates in
Inverse3Controller
:Joint3
→Angle3
.JointsAngles
→AngularPosition
.JointsAngularVelocity
→AngularVelocity
.JointsAnglesOutput
→AngularPositionOutput
.JointsSetAngles
→SetAngularPosition
.JointsSetTorques
→SetAngularTorque
.
-
Coordinate Conversion System:
- Updated the
Icon Forward Pose
preset to compensate for the default device controller rotation (90° and -90°). - Updated the transformation logic to permute axes → scale → offset, now aligning with Unity’s built-in logic.
Previously, it followed permute axes → translate → offset (scaled), which was less intuitive and less compatible with optimized built-in methods.
- Renamed
Vector3Settings
→PositionConverter
andQuaternionSettings
→RotationConverter
.
- Updated the
-
Event System Changes:
DeviceStateChanged
event inInverse3Controller
now usesEventHandler
withInverse3EventArgs
.DeviceStateChanged
event inVerseGripController
now usesEventHandler
withVerseGripEventArgs
.
Missing/Removed Features
-
Deferred Features:
- ConnectionMonitorWindow, ClientConfiguration, and PerformanceData have been removed temporarily. These features will be restored in future updates.
-
API Changes:
- Removed the
Inverse3Controller.RequestOrientation()
method. - Removed the
OrientationChangedAsync
event.
- Removed the
New Features
-
Wireless Device Support:
- Added full support for the new wireless VerseGrip Stylus device.
-
Protocol Upgrade:
ClientConnection
has been upgraded to supportInverse SDK 3.x.x
communication protocol.
-
Device Mapping:
- Added options for enabling and disabling auto-mapping and auto-connecting for runtime device setup.
- Added new methods for better device management:
FetchDeviceListOnce
andStartFetchingDeviceListWithRetry
for fetching device lists.GetInverse3Devices
andGetVerseGripDevices
for retrieving connected device lists.GetInverse3Controllers
andGetVerseGripControllers
for retrieving scene controllers filtered by handedness, device type, etc.MapDevices
for mapping devices to specific controllers.UnmapDevices
for removing device mappings.SwapInverse3
andSwapVerseGrip
for swapping devices between controllers.
-
Probing Enhancements:
- Introduced
ProbeCursorPosition
method inInverse3Controller
for retrieving cursor positions without sending control commands. - Added
ProbeAngularPosition
method inInverse3Controller
for retrieving angular positions without sending control commands.
- Introduced
-
Inverse3Gizmos:
- Gizmos now correctly respect coordinate conversion, handedness, and scene transform in both runtime and editor modes.
- Displayed device 3-axis handle at the workspace center (reflecting real device axes).
Fixes and Improvements
- Performance:
- Optimized coordinate converter for improved performance and stability.
- Cursor Radius Calculation:
CursorBase
now calculates the scaled radius for all primitive meshes.
- Safety Checks:
- Prevented unsafe transitions between control modes.
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